AC Rally: Un-Forced Feedback
AC: Rally burst onto the sim-racing scene with surprising force, or should I say a lack of force? Force Feedback is AC:R’s big, contentious, topic. What did they do right? What needs to be improved?
Assetto Corsa: Rally - Gravel or Drivel?
Assetto Corsa: Rally (AC:R) burst onto the scene in a spectacular way, shocking Rally fans, with its announcement in mid-October. That doesn’t seem that long ago - mainly because: it isn’t. How does it play?

